Midnight

Description:
Midnight
Female Human Illusionist 1Gender Race Class Level
Neutral M Humanoid (Human)
Init +3, Senses Listen +5, Spot +5
Languages Junder (Common), “Duchee”, Draconic, Elven, Dwarven

AC 13, touch 13, flat-footed 10
(+3 dex)
HP 6 (1HD)
Fort +4, Ref +3, Will +5
Weakness Shaky, Noncombatant
Speed 30 ft.
Melee Dagger -2 (1d4/19-20)
Ranged Sling +1 (1d4)
Space 5 ft.; Reach 5 ft.
Base Attack +0; Grp +0
Atk Options Spells
Combat Gear Alchemist’s Fire
Spells Prepared/Known
1st-Mage Armor, Color Spray, Disguise Self
0th-Light, Detect Magic, Ghost Sound

Abilities Str 10, Dex 17, Con 15, Int 17, Wis 16, Cha 14
SQ Spellgifted (Illusion)
Feats Sudden Widen, Spell Focus (Illusion), Collegiate Wizard, Sudden Silent
Skills Concentration +6, Hide +7, Knowledge Arcana +9, Knowledge Religion (+5), Knowledge (everything else) +4, Listen +5, Spellcraft +5, Spot +5
Possessions
Spellbook
1st-Mage Armor, Obscuring Mist, Comprehend Languages, Identify, Color Spray, Disguise Self, Silent Image, Protection from Evil
Bio:

Midnight

Soluna Zavrith